﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public class NewxEngine:MonoBehaviour
{
    private ModelLocator model;

    void Awake()
    {
        model = ModelLocator.getInstance();
        initLogic();
    }
    /// <summary>
    /// 初始化逻辑模块
    /// </summary>
    private void initLogic()
    {
		SceneClickLogic.getInstance();
		SystemReturn.StartListen();
    }
}